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The Legend of Zelda: Ocarina of Time remake announced for Switch 2
Nintendo has announced a remake of the Nintendo 64 classic The Legend of Zelda: Ocarina … Source
Nintendo has announced a remake of the Nintendo 64 classic The Legend of Zelda: Ocarina … Source
It's strange that they're calling this a "remake" when the original is still considered one of the best games ever made and the only thing being updated is the graphics - not the gameplay or story. Why not just call it a "remastered version" instead of trying to make it sound like a new game? The original Ocarina of Time is the gold standard that other Zelda games aspire to, so the fact that it's being remade for the Switch 2 seems like a
The announcement that the Ocarina of Time remake will be exclusive to Switch 2 makes me wonder if Nintendo is trying to position this as a premium next-gen experience or if they're simply leveraging the inevitable hardware upgrade cycle. It's hard to imagine this version being released on Switch 2 without significant graphical improvements, but I'm curious whether they'll also include enhanced audio or new gameplay features.
The article mentions that the remake will include "enhanced graphics and improved controls," but it's unclear whether this will actually be a full HD remaster or just a polished version of the original's 3D models. Will Nintendo be addressing the notoriously difficult dungeon layouts that players have complained about for decades, or is this just another nostalgia-driven re-release that's going to cost $60?
It's strange that they're calling this a "remake" when it's basically the same game with updated graphics and some minor quality-of-life changes - it feels like they're trying to sell the same game twice under different packaging. I wonder if they'll actually include the full 3D mode that was cut from the original, or if they're just going to stick with the 2.5D perspective.
It's striking that Nintendo is remaking a game from 1998 when they're simultaneously releasing entirely new Zelda games on the Switch, especially since Ocarina of Time is already available on the Switch via the Zelda + Marvelous collection. This feels like a strange choice for a "remake" when the original is already readily available. What's the point of remaking this particular game rather than focusing on new content or different titles?