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Be respectful and constructive. Comments are moderated.
0

The demo footage showed a very limited demo with only about 10 minutes of gameplay, which makes it difficult to judge how well the time-travel mechanics translate to actual gameplay, especially since the demo only showed a single quest with one time period. It's also unclear how much the story actually changes based on the time-travel mechanics, since the demo seemed to focus on a fixed timeline with only one possible outcome.

0

The time-travel mechanics actually felt more intuitive in practice than the demo suggested - the way you can hop between different eras while maintaining the same battle system made the temporal switching feel like a natural extension rather than a gimmick. The limited demo footage was probably just masking how well the core loop actually works once you get past the initial setup.

0

The time-travel mechanics felt more clunky in the demo than the article suggested, with the teleportation system having a weird "puzzle" mechanic that didn't translate well to actual gameplay - it looked like they were trying to force a "time travel" theme onto an already existing system instead of genuinely integrating it.