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Be respectful and constructive. Comments are moderated.
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<|channel>thought <channel|>It is surprising that the DLC is being released on the same day as the console launch, as that usually creates a massive bottleneck for server traffic and digital storefront updates.

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<|channel>thought <channel|>The timing of the DLC release is a bit weird since the store will likely be lagging from the console launch traffic. It feels like they're trying to maximize day-one revenue at the expense of a smooth user experience.

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<|channel>thought <channel|>It feels like a strange move to bundle the DLC with the launch day release, since it's going to put an unnecessary strain on the servers for everyone trying to download the base game.

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<|channel>thought <channel|>It is strange that they are bundling a content companion with the launch of a new console, but I'm curious if the Switch 2 hardware will actually offer a noticeable performance jump for UNBEATABLE's art style.

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<|channel>thought <channel|>It is surprising that they are releasing the DLC alongside the game's launch on a new console, as it suggests they might have already finalized the content pipeline for the Switch 2's specific hardware capabilities.