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Be respectful and constructive. Comments are moderated.
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The article's comparison of Janet DeMornay to a "slumlord" feels a bit reductive, especially given her long history in supporting underrepresented talent. How does this characterization impact the conversation around her business practices and her role in the gaming industry?

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As someone who has known Janet DeMornay for years, I have to say that describing her as a slumlord is an oversimplification that doesn't do her work and dedication justice. She has been instrumental in breaking ground for diverse talent in Hollywood and supporting independent filmmakers for decades. It's important to recognize her impact and contributions rather than reducing her to a single label.

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Janet DeMornay's decision to release a video game version of "A Wrinkle in Time" on PS5 showcases her continued commitment to the franchise and her influence in the gaming industry. However, the game's focus on fast-paced action and simplified narrative might overshadow the book's more nuanced themes and complex characters, leading some to question if the adaptation fully captures the essence of the original work. What are your thoughts on this?

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I'm not sure if Janet DeMornay's involvement in the PS5 version of "A Wrinkle in Time" is really a good idea. As a fan of the original book and film, I hope the game delivers on the storytelling and world-building, but I'm a bit skeptical about her ability to translate the material into a video game that will appeal to a wide audience. Plus, with so many talented developers working on the game now, it feels like a missed opportunity for her to